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Skywind, the volunteer-led project recreating The Elder Scrolls III: Morrowind inside Skyrim’s engine, has posted its most detailed update in nearly two years as it approaches a long-anticipated finish after roughly 14 years of development.
Dev diaries and reports from multiple outlets put 2D art near-complete (about 99%), 3D assets around 90–99%, visual effects roughly 80%, and writing close to finished (mid-90s). Voice acting has been largely recorded (reported near 92–99%), while sound design and voice mastering lag behind (around 65% and 12% respectively in one update). The team says Vvardenfell is largely rebuilt—10 of 13 exterior regions are 90–100% complete while Red Mountain sits near 40%—but there is still no release date.
Skywind has functioned as a “relay race” of volunteers: more than 1,000 contributors have passed through the project.
The team continues to recruit help and is already planning post-launch work to recreate the Tribunal and Bloodmoon expansions.








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