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Square Enix’s Dragon Quest VII Reimagined launched in early February 2026, arriving on consoles and PC (including Steam) as a modern rework of the 2000 PlayStation classic and its 3DS remake.
Developed by Square Enix with HexaDrive, the title replaces the original’s sprite-and-3D look with a handcrafted “diorama” visual style, introduces partial English and Japanese voice acting, and significantly trims the game’s famously slow opening and some scenarios to shorten total playtime to roughly 35–60 hours.
Gameplay overhauls include the new Moonlighting vocation system that lets characters equip two jobs simultaneously, streamlined progression features (Career Sphere, quality-of-life shortcuts), and flexible difficulty and modifiers.
Early critical response has been broadly positive — Metacritic sits in the low 80s and outlets praised the presentation and accessibility — though several reviews note a reduction in challenge that may disappoint series veterans.
PlayStation trophy lists and guides indicate a 61-trophy structure with a comparatively achievable platinum, reflecting the title’s more approachable design.






















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