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Meta said on March 19, 2026, it will keep Horizon Worlds’ existing virtual‑reality experiences running on Quest headsets “for the foreseeable future” after earlier announcing plans to remove the app from the Quest Store on March 31 and fully discontinue VR access on June 15.
CTO Andrew Bosworth said in an Instagram Q&A that existing Horizon Unity Runtime games will continue to work in VR but the company will not commission new VR games, instead prioritising a mobile‑first Horizon app on iOS and Android.
The reversal follows a broader re‑set of Meta’s XR strategy: Reality Labs has posted cumulative multiyear losses estimated at roughly $70–80 billion, cut more than 1,000 staff, closed several internal VR studios and is planning up to 30% budget reductions in 2026.
Meta says it will separate the Quest platform from the Worlds platform, double down on third‑party VR developer support while shifting product and investment focus toward mobile experiences, AI and wearable devices (including Ray‑Ban Meta glasses). The company continues work on future headsets even as it recalibrates content priorities.
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Digital Music News (digitalmusicnews.com)Zuckerberg’s Billion-Dollar Ballyhoo Meta Horizon Worlds VR Is Shutting Down—Mobile App Remains
🤝 Social Media Insights
Social Summary
Users point to established virtual platforms, product decisions (account ties, removed features), weak content and PR missteps as key reasons Horizon Worlds underperformed. Many expect Meta to shrink VR subsidies and reallocate resources to AI/wearables, but dramatic claims about fraud or a complete VR exit lack verification.







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