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Sony AI’s autonomous robot “Ace” has reached expert-level performance in competitive table tennis, a milestone detailed in a Nature paper published April 22, 2026.
Built and tested at Sony’s Tokyo facilities under International Table Tennis Federation rules and officiated by licensed umpires, Ace combines an eight-jointed robotic arm, high-speed perception (nine active-pixel cameras plus event-based vision to read ball spin), and a model-free reinforcement-learning control stack with very low end-to-end latency.
In trial matches first staged in April 2025 Ace won three of five matches against elite players; the team says the system later beat professional players in December 2025 and again in March 2026.
The robot returned a wide range of high-speed, high-spin shots, scored multiple direct points on serve and handled unexpected bounces (including net-caught balls). Researchers say Ace was trained largely in simulation then transferred to the real world; the project lead, Peter Dürr, and Sony AI highlight potential applications beyond sport in manufacturing, service robotics and other fast, safety-critical human–robot interactions.
The system still relies on a surrounding camera array and a non-humanoid base, and Sony says further work aims to improve adaptation to human tactics.







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